Content
Supported by a training on building a high-performing team and the reading package students will
work on five intensive days in interdisciplinary teams on a challenge from a partner and learn why
and how to develop customer and user centric business ideas through applying an entrepreneurial
mindset and innovative methods - always considering the triple bottom line.
Taking on an embedded view on the interrelatedness of economic, social and environmental
systems, students will develop an ecosystem map to get an overview of relevant stakeholders
and potential customers as well as important relationships and value streams. Input on Empathy
Research will prepare them to collect qualitative insights from potential customers and users
through interviews, immersion and contextual observations.
After conducting their Empathy Research they will step by step learn how to synthesize their
insights and define opportunities for sustainable innovation. With a concrete how-might-we-
question they will start into ideation. Through different creativity methods they will develop
and prioritize ideas and build a simple prototype. This prototype is being tested again through
qualitative tests with potential customers and users. When they come back after testing they do
a first iteration based on the feedback they got and derive assumptions on a potential business
model. After input on pitching they will prepare slides or other material and pitch in front of the
group, partner and external guests. After the pitch event they will be led through a reflection of
the learnings they gained during the week. The reading package will support the transfer of these
learnings.
Learning outcomes
By the end of the semester students will be able to understand and apply life-centered design
principles in the early stages of an entrepreneurial process: from identifying an entrepreneurial
opportunity and understanding its environmental and social impact to validating assumptions by
applying qualitative research methods and interpreting data as well as using prototyping as a tool
for communication and learning. They will be able to apply creativity methods, take over collective
responsibility and know how to effectively communicate their business opportunities.
They will have deepened their methodological knowledge in Design Thinking and sustainable
business design and have the ability to apply it in following founding projects or a lead role in an
innovation team. At the same time, they will have experienced working in a diverse, self-organized
team and they will have learned to actively create a setting in which teams can work together
effectively by giving and receiving feedback, moderating discussions, defining project goals and
reacting to changes.
Examination
Combination of group and individual project assignment - final examination consists of two
components, each carrying 50% of the final course grade: (1) a 5 minute group presentation plus
10 minutes Q&A and feedback at the end of the course and (2) an individual reflection paper of ca.
2,500 words.
Students will present to the class, the lecturer and the partner how the team identified an attractive
opportunity in a suitable market, understood the customers’ / users’ needs in the process and, as a
result, proposed a sustainable business model that balances people, planet and profit.
In a written reflection paper, every student will reflect upon and consolidate their individual
learnings from (1) the training on high-performing teams, (2) the reading package and (3) their
entrepreneurial experience on three different levels - self, team and entrepreneurship.
As part of the reflection, every student will anonymously read reflection papers of their peers. The
peer feedback will foster students' ability to analyze the work of others as well as their own work
and to give and receive effective feedback.
Prerequisites
Practical experience in applying Design Thinking and Business Design as well as distinct ability to
work in a team and great interest in working with individuals and teams
Teaching & learning methods
This module relies on a combination of readings, input sessions, workshops, teamwork and
individual feedback and support. While input sessions will stimulate students’ engagement with
relevant tools and topics, workshops and team discussions will support the implementation of
the knowledge in their projects and facilitate students’ learning of the soft and intricate aspects
of adopting an entrepreneurial mindset and skills. Working on a design challenge that a partner
(e.g. TUM Venture Labs) provides stimulates peer competition and allows students to directly apply
what they learn in a real life setting. The reading package will strengthen students' understanding
of the methods and allow them to make sense of their practical experience.
Media & reading list
Presentations, Canvas, handywork
Each semester students will be provided with a mandatory reading package.
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